Bit Heroes Quest: Pixel RPG
Embark on a retro pixelated RPG adventure with endless quests and battles.
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Bit Heroes Quest: Pixel RPG encapsulates the enchantment and nostalgia of beloved RPG games! Embark on an adventure to traverse and combat in a sprawling open world infused with the essence of classic 8-bit & 16-bit dungeon heroes and creatures. Engage in gathering and forging an array of loot from dungeon expeditions to bolster your strength. Assemble a formidable team by capturing monsters and heroes for turn-based combat reminiscent of old-school RPGs. Showcase your prowess as the mightiest hero by conquering PvP battles, mastering dungeon raids, and establishing a powerful guild to accompany you into battle!
Primary Stats
Power, Stamina, and Agility are the player's base stats. They are used for calculating the player's total stats (TS), health bar, and overall damage output.
Power calculates the player/familiar's damage. Each point in Power represents 1 damage.
Stamina calculates the player/familiar's health points. Each point in Stamina represents 10 health points.
Agility calculates the player/familiar's combat speed. For every turn, the player/familiar generates 0.5 skill points (SP).
The distribution between these stats determine a player's build. Without going into too much detail there are 3 different builds in the current meta:
Damage Per Second (aka DPS): Focus on doing as much damage as quickly possible. DPS balances their power and agility almost evenly (40-20-40 % stat distribution).
Tank: The front-liner within a team that focuses on surviving as much attacks as possible. Usually a tank has ~20% more stamina as the DPS. Tanks favor stamina and use power for their pets (70/25/5 % stat distribution).
Bait: A low stamina tank with defensive accessory and pet (when hit proc). Within a team the bait has the lowest stamina (~20% lower as DPS) to lure attacks away from the DPS. Stat-wise a bait focuses mainly on power(80/15/5 % stat distribution).
A player can obtain stats by wearing equipment or adding stat points. Stat points are obtained by leveling up, daily login gifts, shop bundles, or crafted with PvP/GvG coins.
Depending on the tier and rarity, equipment provides a certain amount of stats. In ascending order of stat points, the rarities are:
Common
Rare
Epic
Legendary / Set / Mythic / Ancient
Zones
Bit Heroes uses a Tier-system. A player starts in Tier 1 (T1). By defeating the last dungeon in a zone the player progresses to the next tier. The Figure below shows an overview of T1 with all of the flags and dungeons. Players often refer to the flags and dungeons as:
Z#D# = Zone #, Dungeon # (e.g. Z1D1 or Z1D3)
Z#F# = Zone #, Flag # (e.g. Z1F1 or Z1F4)
A flag refers to the smaller stages between the major dungeons. Major dungeons have their own icon (e.g. Z1D2). Each zone also has a special 1-star dungeon (Z1D4) which is unlocked after clearing all major dungeons on heroic difficulty.
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Occasionally a flag will become notorious enough to be referred to by its boss encounter. Here are the ones most often noted:
Pengey / McGobblestein Alliance (Z2F3): Take out the backline first because they deal the most damage. Pick weapons that can deal backline damage e.g. spear or bow.
Giant Sugg (Z2F5): This boss attacks the front enemies with its vastly higher than expected Agility. Keep fragile party members in the back and switch frontliners to keep them alive.
King Dina (Z3F2): To get past King Dina a TS of 200 is suggested. Reach the boss with full health because he will hit fast and hard.
Mega Zorg (Z4F8): A suggested TS to take this on is around 600. Zorg will only attack your front position.
Mega Brute (Z5F9): This guy tends to spam 1SP heals on himself. With a TS around 750 you are able to out-damage his heals.
King Chewy (Z6F6): Chewy targets your lowest HP ally for massive amounts of damage (around 1.5k hits). The battles leading up to the boss fight can also be scary if they stack their targeted hits. A TS of at least 1050 and Stamina above 150 in your party is advised.
The Gooz (Z7F5): These cute blobs have a nasty random attack. Hope that they only hit your tank, and rush them down with as much Power as you can. 1.6k TS is a preferred baseline to attempt taking on this flag. Using a double Úlairius setup might help you defeat the Gooz by deflecting attacks.
King Brimby (Z7F8): With high Agility this boss tends to hit the front and back hard enough. Consider moving the tank into the back when you reach the boss, and use your other two to alternate taking hits in the front.
Candelabros (Z8F8): These enemies have a skill that targets your most healthy party member. 2.1k TS is the recommended amount. Similar to the Gooz, using a double Úlairius setup might help you defeat the Candelabros by deflecting attacks.
Zone revisits (Z9F6 until Z9F8): You pretty much just have to use what you've learned about the enemies in the previous zones, hope for a bit of luck finding an easier boss. Aim to have around 3k TS.
Types of damage
→ Normal Damage
This type of damage is easy to understand. You use a skill, apply modifiers, the opponent apply his modifiers, pets and other triggers can proc on both sides. Easy right?
Normal damage comes from :
Skills
Vampirism
All stack modifiers: Combustion, EMP, Hunter’s Mark, Explosion, Shatter
→True Damage
This type of damage is more restrictive. It often comes from an effect activating (proc) and follow special rules :
True damage cannot proc any pets, effects, or anything.
True damage ignores any/all defensive modifiers.
True damage receives most* offensive modifiers.
True damage comes from :
Extort
Bleed procs
All damage Expenders (Firium Helmet)
Offensive pets
Offensive brain augments
The left triangle (Artifact Runes)
Taters set 3/3 (Set)
Montezuma 4/4 (Montezuma does a special type of true damage, that appears as Air Damage) (Set)
Einar 4/4 (Set)
Elcorvo 3/4 (Set)
Hector 3/4 (Set)
Firent 4/4 (Set)
Orvar 4/4 (bleed expender) (Set)
Thonderstriker 4/4 (Self-hit) (Set)
Witchum 2/4 (Set)
Thundercracker 4/4 (Set)
Souvenir of Kerauna (Mythic)
Boreas fire eye (Mythic)
Leonidas wings (Mythic)
Rabid Skeever (Mythic)
Exothermic mask (Mythic)
Soul of escarium (Ancient)
Bit Heroes Quest Beginner’s Guide: Tips, Tricks & Strategies to Become the Strongest 8-Bit Team
The Basics of Bit Heroes Quest
Bit Heroes Quest does not fool around when it says it wants to capture the charm and nostalgia of the RPGs of old.
And the grand difference here, however, is that you have the luxury of not having to take your time in traversing far areas. Instead, what you can do is simply choose a ‘Zone” of your liking and start from there. That, or choosing the other game modes that this game has to offer. But we’ll go bit by bit on that in the later parts of the guide.
What we should focus on now is what you’ll be spending time on in the game, and that would be your Hero.
Your Hero
This pixelated avatar is your player character, the one that you will use to walk in the world of Bit Heroes Quest. At first, there’s not much going on with your character aside from them being stark naked and having to choose what they look like in the game. You can start figuring out their looks from there—and don’t think much about the looks, they don’t have any hidden traits stuck to them as old games do.
What is set in stone are a few things: weapon types and their skills, and a player’s stats. These two things are the ones that you have to focus on during your playthrough. Now, let’s look over these two topics.
Primary Stats
RPGs are numbers games, there is no denying that. The higher the number you have, the better the chances of victory that you’ll attain.
Because of this, we have to understand the three things (aside from other factors) that will completely separate our character from the rest. These three Stats are the following:
Power calculates the damage the player or Familiars can deal in a battle. Each point in Power rep- resents 1 damage.
Stamina dictates the player or Familiar’s HP (Health Points). Each point in Stamina is equal to 10 Health Points.
Agility is used with Power to calculate the player or Familiar’s combat speed.
Now with our weapons and armor set, how about we take a step to our first dungeon?
Dungeon
Found first in the Zones as you start the game, the Dungeons will be the staple of this guide. They are your source of income as well as items and Familiars, your trusty companions later on in Bit Heroes Quest. With monstrous dangers to boot, this labyrinthian nightmare will be a test of faith and wit to your team.
But to go to a dungeon, you must assemble a team of 3—including your player character. For areas that are marked with flags, you can only bring your 2 Familiars. For ones that have stars, you can bring 2 friends to the mix regardless of level. This allows you to mix and match what you need to succeed in whatever dangers lurk below.
Not only that, you would need Energy first to embark on a journey, which depends on what the Dungeon wants from you.
And before we go any further, let’s talk about your lifelong companions: the Familiars.
Familiars
Familiars are monsters that you can catch in a dungeon. What makes them useful, however, is that their strengths are based on the player character’s stats rather than the current level they are in. This makes them much more useful in the process, thus any attempts to make yourself stronger also make them stronger.
While similar in concept to Pokemon, they are more close to a gacha when it comes to obtaining them. When defeating a monster while questing, there is a small chance for you to capture them. And once that chance appears, you have the option to persuade or bribe them to become a Familiar.
The following are the options that pop up when doing so:
Persuade: Spend Gold for a 10% to 40% chance (depending on their rarity) to catch the Familiar.
Bribe: Spend Gems for a 100% guaranteed Familiar catch.
And later on, you can have the option to fuse your Familiar ala Inscryption style to obtain a different Familiar. You can also put the same kind of Familiar in a Stable for the Familiar you will use to obtain bonuses up to 10%. Of course, we will talk about that later, as those are choices you have to decide on in your playthrough.
You can leave dungeons during your run, regardless if you are in battle or not. However, take note, that there is a penalty when leaving dungeons. The energy that you wasted will not come back, as well as any items you have brought from the trip.
Flag-Dungeons and Star-Dungeons
For Bit Heroes Quest to allow farming, Star-Dungeons can be repeated to gain more experience and better gear. The stars that a Star-Dungeon has corresponds to the difficulty that you can play it in, with Heroic being the highest difficulty.
Flag Dungeons are the ones in the Zones that have a diminutive flag in them. Once done, you cannot replay it and continue onward. This way, you’re forced to go to the new route or farm until you can obtain victory in said Dungeon.
The big difference between these two dungeon types is the rewards that you will obtain, as well as the allies that you can gather for your expedition team. In Flag Dungeons, you’re forced to use Familiars only. In Star Dungeons, however, you can use your friend’s avatar to assist you down below—with no penalty whatsoever.
A boon considering how hard Star-Dungeons can be.
Battles
There can be no fame or glory if you can’t beat up something in Bit Heroes Quest.
Battles are the all-around focus of Bit Heroes. Everything in this game is decided by this. Only the strongest can live, and the weak be culled. This is what you’ll have to face all the time when you’re playing this game.
Once you approach a monster (in Questing, mind you), they will be surprised by your presence and will put you into battle with them. You will be put in a turn-based battle similar to the likes of Dragon Quest or Darkest Dungeon. The fastest gets to strike first and those who hit the hardest (and most accurate) win.
The first turn is rewarded to the fastest character in battle. Bit Heroes Quest displays a yellow arrow over the character to show that it is their turn.
The green bar below a character displays their HP. The purple bar displays how long it’ll take for their turn to start, with a ‘full” purple bar showing that it is their turn. Under that purple bar would be the SP bar or Skill Points bar. A character can only have a maximum of 4 Skill Points, which then can be used for a skill.
The picture above shows annotations with what you’re going to expect in a battle. Here’s what the following means.
The currently selected characters, with a yellow arrow above them.
The enemies that you can target.
The skills that your character can use. You can hold any of the skills to see the descriptions.
Potions that you can use in the case that one of your allies dies.
The current speed of the fight. The higher the setting, the faster everything gets: from turn speed to animations.
You can switch places in battle, although it costs a turn.
The auto button, where the game fights in your place.
The Quit Button. Take note: quitting a battle means abandoning the dungeon.
Anything else that you can glean from the game can be picked up by you. Battles can be much more intricate, thus leaving us to the more detailed parts of the guide.
Without further ado, let’s proceed to the exciting part of this guide.
Bit Heroes Quest Tips, Tricks and Strategies
Bit Heroes Quest is no slouch in the park for how intricately complex it is compared to other RPG games out there in the market. The numbers can be intimidating for anyone, but fret not!
With this guide, you’ll become stronger in no time! If anything, Bit Heroes Quest, for its complexity, is also an easy game to liken yourself to. Read on and you’ll breeze through the lands in no time!
Organize Your Team Properly!
Before we delve any deeper into the guide, let’s assemble our team properly!
As a beginner, you’re bound to press that Auto button or your strongest set of Familiars or allies. Well, you’re right on the latter, not the former.
There is nuance when it comes to setting down your team properly. The image at the beginning of the section isn’t exactly the proper way to field your team. The image above this paragraph is how you would properly do it, given the chance that you have, and how this game does with its targeting system for enemies.
Let us explain step-by-step why this formation is better than the former and with logical reasons:
1. Always have your Highest HP at the front.
It doesn’t come as a surprise that for your team to survive, someone has to take the role of being a tank. Granted that most skills target the front first, make a character soak up the damage with their high HP. After all, a dead character is less damage dealt.
As seen in the images, we have the Dryad on the front. With their 43 HP, they can survive any beatdown. Combined with their healing skill (alongside the Bor’lan’s), the frontline won’t be broken easily. By then, you’d be wrecking house with your character—or Distroyer in this scenario—before you’d have to worry about anything else.
2. Have your support on the back.
Just like the images before, supporting characters tend to have the lowest HP. You don’t want them to die? Put them in the back. You don’t have to think about enemies that can attack the back until you’re in PvP. For now, just think that you’re in a dungeon beating up mindless creatures for your amusement (and rewards).
For example, Bor’lan in the images has the lowest HP in the team: having a measly 13 HP. Anything that can hit any of the first two characters hard would immediately put Bor’lan in the monster clinic. With his healing skills, you don’t want him at the front—have him do his job at the back!
3. Field your strongest Familiars/Friends
And finally, while not being a doozy, is having to field your strongest Familiars and Friends. Yes, it’s a no-brainer, but it’s no surprise that some beginners tend to still have their weakest Familiars on their team. In a game where the strongest win, you’re going to need bigger weapons.
If you’re trying Flag-Dungeons, then you’re forced to only use Familiars. In this scenario, the Dryad and the Bor’lan are our best Familiars to field. But as soon as the Star-Dungeons come, you are now able to use Friends to assist you in your journey down under. With the fact that some will be at a higher level than you, rest assured you’ll have a good time demolishing anything in your way!
If you are already in a Dungeon, you can still change your group composition by holding on to the icon of a character and sorting them to the position you want. We want our playable character to be in the middle, so that’s what we will do in this example.
Once the icon is dragged to the middle, we can then stop holding it. From there, you now have your entire group reorganized, with the Dryad being the first one in the group. Of course, you’d have to change it again because the Dryad can’t take many hits. We still have to follow through our tips, don’t you think?
We all have the crew ready to go. Where should we go then?
Farm Star-Dungeons For Levels and Character Stats
In the early days of RPGs, there was one absolute rule. The higher your Level is, the easier it gets.
The same rule applies in Bit Heroes Quest. The more you venture forth in the game, you will have to face obstacles that you have to completely power through. Planning stuff isn’t enough when you are at the mercy of stronger opponents. You wanna beat them? Then get stronger.
Luckily for us, Bit Heroes Quest allows us to repeatedly enter a dungeon to farm it. To do so, you have to complete a Star-Dungeon to repeatedly ‘grind” in it. In gamer terms, it is akin to replaying the same dungeon over and over again to obtain various rewards and hard-to-get materials. The two things that we need in our journey.
Because of how Bit Heroes Quest’s energy system replenishes its 1 energy for every 4 minutes, we can slowly grind our way through the dungeon so that the moment we replay it again, we’ll have the same amount of energy. Talk about a bang for the buck, eh?
Another reason why we’re going through this is because of how much we need all these things stated to proceed. Can’t finish off the next dungeon? You need more Levels to get more Character Stats. Need better equipment that can last through the next Zone? Farm until you can get Epics or anything better than that.
Anything that you do get in repeatedly doing these levels is any spare equipment you can get off-chance from dead bodies or chests. Upgrading equipment is expensive in Bit Heroes, so it’s no surprise that you have to grind your way up to get what you need. And any excess can be used to smelt these low-tiered gear.
If you’re going to farm on a dungeon, ensure that you are in a Heroic difficulty to get the best results. Field your strongest allies or Familiars. The bigger the risk that you’re taking, the higher the reward. And that also means making sure that there are no hitches in your farming. If you do get beaten up in said dungeon, you can go to another Star Dungeon and try again.
And if you do feel like you want to get more out of an area, you can stay in said area up until you can finally beat the Heroic difficulty of another Star-Dungeon. That will be your entire routine up until then, and you can set your Auto option on.
Do remember to keep track of things from time to time, as there are chances that the Auto option would need your choice in some matters like opening rare chests, encountering merchants, or using shrines. Naturally, you would want to keep your settings like this:
Disable Auto Pilot on Death: Unchecked
Ignore Boss: Unchecked
Ignore Shrines: Checked
Dungeon Video Ads: Unchecked
Reduced Effects: Checked
Auto-Persuade with Gold: Depends if you want Familiars
Auto-Bribe with Gems: Unchecked
Decline Duplicate Familiars: Depends if you want to stable Familiars
Decline Merchants:
Rare: Checked
Epic: Unchecked
Legendary: Unchecked
Decline Treasures: Unchecked
And that’s all there is when it comes to farming Star-Dungeons! But wait, what should we do with your Stat points?
Allocate Your Stat Points Properly
Ah, the classic RPG beginner’s dilemma. Where should I put my Stat Points after a day of wrecking a house in a dungeon? Maybe Power is a good start. Nothing bad with getting to hit something harder. What about Stamina? If they survive the beating, you’d have to take a blow before your next turn. And Agility? If they get to hit you faster and harder… well, what can you do?
Worry not, weary traveler. In this tip, we’ll tell you exactly what you should do with your unallocated points that you’ve gained 10 levels prior. Luckily for you, we have three builds that can allow you to thrive in the world of Bit Heroes! These three builds are good enough for your needs, and at the same time tell you what stat distribution you have to do at the start to fit into that role.
DPS are your standard heavy hitters in the game. With their abilities, they can immediately slay their opponents before they could even have the chance to retaliate. However, on their own, they are completely vulnerable due to their low Stamina points, as well as their Skills focused solely on attacking opponents.
This brings us up to the Tank, the mighty glacier of the team. With them on the frontlines, your enemies would have a long time before they could even breach that back. Of course, they need the support of other characters due to their abysmal agility, although they can sustain themselves on their own due to their abilities to heal themselves and others.
Finally, we have the Support, synonymous with Healer or Mage. Stationed in the backlines, they provide the healing and the buffs for the party. They are, also, the weakest of the entire party due to their points focused solely on Power to assist the team, making them complete easy pickings for others.
With all those three in mind, you can now build the character that you want or need for your team!
If you do want to change your stats as you are having a hard time leveling up, don’t spend your precious Gems in doing so. Wait for events where you can get free resets, which would allow you to experiment even more.
Now that you have your characters set, what else do we have to do?
Befriend Strong Players
You can’t have a merry band of misfits without friends now, can you?
Through thick or thin, having a helping hand is a boon when it comes to battles. To be able to survive the worst, you would need those who have it harder. In a game where a number’s advantage is the biggest advantage that you can have, you’d need a lot more than just quick thinking and weird strategies.
One of the features that Bit Heroes Quests has for its players is the ability to befriend people either on your server. By going to the Suggest section, you can befriend as many people as you can and get the benefits of doing so. But the question is, why do you need to befriend a lot as much as possible?
If you’ve noticed the pattern before, befriending people gives you a lot of benefits. Aside from being able to communicate with them in real-time as opposed to other games, their player avatars can join your party when you enter Star-Dungeons. That alone is enough of a boon to consider getting as many people in your friend’s list as possible.
What also makes it special is how you can befriend people regardless of their current Level. Because of this, you can enter Dungeons in Heroic Difficulty and let these high-powered bastards do the talking for you. Of course, this only happens if they are active as the game only suggests to you anyone close to your level…
So yes, befriending people is as close to investing in them. Besides, it doesn’t much to try and be active alongside them!
This also becomes relatively useful once you join a guild. As joining a guild isn’t as easy, being friends with someone can easily allow you to enter theirs without any of the restrictions that the game places on you. If anything, try to make your life easier by swallowing up your pride and trying to take advantage of this opportunity.
But remember, getting help can only get you so far. As stated before, you cannot bring friends to Flag Dungeons. Use this opportunity to farm Star-Dungeons for rare loot to power yourself up, and also allow those with lower levels that you’ve added to have the chance to play the game!
Alright, now you have a team going. It’s time to delve into a few dungeons!
Save Shrines Until You Need It
Dungeons are terrifying, enough said.
Once you delve deep into one, you cannot just forcibly tuck your tail and get away with everything. The only way to victory is to push forward, and that can be a problem with how encounters function in this game. Planning out more so, but how can you do so properly?
One of the easiest mistakes to make as a beginner is to use HP and MP Shrines immediately even if the entire team isn’t life-threatening. This is more so if you activate Auto—as the AI will immediately use a Shrine as soon as they see one on the horizon. With how rare these objects are, understanding when to use them is key to victory.
That brings us to this tip: save them when you need them. When do you need them exactly? As stated before, only in times where you think that you are on the brink of getting killed off as a team.
As seen in the image above, you can see that the front character is already dead—indicated by the tombstone just resting peacefully in front of the team. With the amount of opponents you have on the other side, you’d know that no one is coming out of here without a large gaping wound in their bodies. If you do get out of that battle alive, however, use a Shrine immediately.
Of course, there are counterexamples for this given that you have a character that can overpower the opposing team. But do you want to take the risk of doing so? Especially in Flag-Dungeons where objects are randomized, doing risky strategies can ultimately lead to your defeat. Try to play calmly and use Shrines only if they are necessary.
And if you are playing in Auto and then you suddenly find yourself strutting towards a Shrine, try to enable the “Ignore Shrines” option found in the settings of the game, as well as “Disable Auto on Death”. That could at least give you the trouble of your team ramming itself to death if they hit a massive roadblock all of a sudden.
Looks like you’ve gotten out of that woods with that one, weary traveler. Looks like you’ve gotten yourself some loot in the process. Now that we’ve raided dungeons and gotten our levels up, what’s the next thing we should do?
Upgrade Your Equipment and Melt Ones You Don’t Need
An unwritten rule in RPGs is that you will never wear the same type of armor for a long period. You’ll just wear them for one level and then see them completely changed for another. It is a fact of life in Bit Heroes considering that there is a chance you can stumble upon many equipment all of the time.
But what about the ones that stick nearly as long as you go through the game? It’s not a surprise that you’d get an Epic or Legendary item early on in the game, especially if you raid a lot as stated in previous tips. As you have all of these Common and Rare items, you’re bound to think about what you would do with these items.
This is where the Melt option in the Smithy becomes useful. With Grent’s help, we will be able to reuse all those low-tier items into something useful! The rarer these items are the better components that we will get from them. And these materials are quite useful for the tip that I will be telling you…
If you stumble upon powerful equipment, upgrade them as soon as possible! And when you get to do so, you’ll end up with strong weapons and armor that can allow you to progress for about a few dungeons or so. Small progress, yes, but that’s still a big one considering how much you can abuse a few things in the game!
What you’re going to upgrade primarily are rarities from Epic up to Legendary. Upgrading these gears can be pricy, yes, but the pros they give outweigh the cons. This is more so later on when the odds are stacked against you.
And you’re going to get a lot of gear from all your expeditions anyway. So, it’s no surprise you’ll be able to get some as soon as you get back from a Dungeon.
We now have the better gear after our journeys down below, traveler! What else can we do to power ourselves up?
Catch all the Familiars!
You can’t rely on your friends forever, that is a fact that you have to accept later on.
While you can delve into dungeons for as long as you have the power to turn on your phone, you can’t progress any further if you don’t have the necessary things to conquer Flag Dungeons. You need good gear, good weapons, and a strong lineup of Familiars. Emphasis on the last part.
Familiars are your only allies once you enter a Flag-Dungeon. And not only just Flag Dungeons, but also other game modes such as PvP or Invasion. Having these monstrous friends can make or break engagements given if you put the commitment to catch them all!
And even then, they require massive amounts of commitment to do so. But if you’ve followed through our Beginner’s Guide, chances are that you don’t need to think that far ahead with how much you have in your inventory—you got this.
Just like before, what you can do is just do the other tips. Repeatedly farm Star Dungeons to get good gear and experience. But this time, you can now focus on catching Familiars. The reason why this tip is a bit late rather than early before is because of how expensive obtaining Familiars is.
For example, we can see that we can recruit Tubbo. We don’t have enough Gems to persuade him… but we can persuade the cool creature using our hard-earned cash. We can try to persuade them… but with such low chances, you are bound to pay a steep price just to obtain a big powerful unit. This shows you why we decided to put this at a later tip.
Once you get yourself up and running to about a comfortable amount of money, you can start persuading them relentlessly by just farming. Doing so might be exhaustive, so you can activate the “Auto-Persuade with Gold” with the following settings:
Auto-Persuade with Gold: Checked
Common: Unchecked
Rare: Checked (Only if you don’t have enough epics.)
Epic: Checked
Legendary: Checked
For the following settings, they are more focused on getting the rarer types of Familiars. While you can get utility out of some early monsters, they will fall off immediately the more you continue in the game. They will scale, obviously, but they don’t have the skills that most monsters can provide better.
And once you finally get some Epic Familiars… you’re bound to have a fun time. For you, not for your opponent.
Remember, try to take advantage of a few things first. While you cannot change persuasion chances, you can modify the Capture Rate so that you will often be able to get the chance to persuade these monsters. They come in the form of boosts, daily bonuses, and runes, so keep an eye out for these little things to create more success for yourself.
You can also check the Familiars entry above if you need more information on what to do. Try to plan your course, don’t just butt your head to it.
But all this talk about Familiars, Dungeons, and numbers is going through your head, right? Don’t worry, us too. How about we try… something else?
Try Out The Other Game Modes
We’ve already seen what Bit Heroes Quest has. It is a dependently social game deeply rooted in its community. It’s no surprise that there are other game modes to cater to the vast majority of players who want a bit more to life than just grinding endlessly in the deepest darkest reaches that the underground has to offer.
Or, you know, just casual boredom from grinding.
Why not take a break from all of that and instead focus on the other game modes that Bit Heroes Quest has to offer, weary traveler?
We’ve got a lot to talk about, so let’s parse through them bit by bit (heh)! You never know that some tips and tricks you’ve learned might come in handy here.
PvP (Player versus Player)
As long as conflict exists, there will always be fights. You may fight monsters as a job, but that doesn’t remove the fact that you can straight-up brawl against others. And in this game mode, it’s all about proving yourself to be the alpha against their beta (no innuendo intended).
If you just want to make someone’s day worse, then you can battle it out in the arena in PvP. In this game mode, it’s just you, your Familiars… against someone and then their Familiars. Fair game all around, up until you get to fight stronger opponents.
The same rules apply to Dungeons. The only difference is that you’re going to be fighting the AI instead of the ‘actual” player, making it more of a ghost fight. But does that decrease the threat that the enemy team gives off? Hell no! Remember all the tips you know so far, and use them to the utmost extreme here. It is you against the world, after all.
PvP fights require tickets to participate. They take a longer time to regenerate compared to Energy, but you’ll get them back after a few Dungeon runs or two.
Gauntlet
Do you think you’re strong enough? How about we take that to the test?
Compared to other game modes, the Gauntlet is a set of increasingly difficult battles that pits you against different opponents. Similarly to PvP, you have 4 Familiars that will aid in your quest to beat anything to a pulp. There are only 20 waves to deal with, and there’s no rest in between. The only way to win is to fight hard.
You can also choose the Difficulty of the game mode, which can be unlocked for every Dungeon that you cleared in Quest. And the higher the Difficulty, the better the rewards. Try it from time to time, especially since it takes about 45 minutes each to use a Token.
Invasion
The enemies are at the gate, and we are here to give them hell.
To further drive the point of a community effort, Invasion is a survival-esque game mode that focuses on driving off the enemies that try to attack the town that you are in. There is an endless horde of monsters that you have to destroy with your team, and for every monster driven back, it points towards you.
To explain more, the community effort comes in the form of Community Points. Community Points are gained for every wave fended off. If you beat Wave 10 but not Wave 11, you get 10 Community Points in total. From there, it all adds up to a server-wide point system that checks if a milestone is reached. That just means the more points, the better for everyone around you.
What makes it more different is that you have 6 teams of 3 to create, which includes you, your Familiars, and the NPCs—which scale up to your Level—that the game mode provides. If a party dies, the next party replaces them up until all of those 6 teams are wiped off the face of the earth.
Once you have cleared several waves, you will be able to start 10 waves before that wave for your next attempt in the event. For example, if you cleared Wave 50, you get to start at Wave 40 the next time you enter the event.
Fishing
Well, I guess that the other game modes can be as exhausting as Questing. Might as well find something else that is a far more refreshing, right, weary traveler?
As old as the first RPG game itself, fishing has become a strong addition to any RPGs out there. It cannot be a true RPG without one. In Bit Heroes Quest, it is as rewarding as it is relaxing to the weary hero who just got battered from the game modes above.
To fish, all you have to do is press the Fishing button seen in the image above. From there, you are now transported to an area where you can freely fish without any concern… granted that you have bait to use. Once you are in the area, you can pick any spot and start fishing.
Now that you stand on the edge of the water, you can press the START button and throw your cast. From there, you get into a sliding bar minigame that slowly changes from the lowest to the highest value. At any time you want, you can press the CAST button to throw it.
Now, the waiting game starts.
Once you do get a fish, that’s where another minigame starts. You only have a few seconds before your prey releases from its cast, and your catch slides back and forth in the bar. The success rate depends on which color the fish lands once you press the CATCH button.
Now with that knowledge in mind, you can start fishing fully and know the true power of the fish.
And there you go. Quite the rollercoaster that one. With all those game modes, you’re bound to be set for life without getting bored! That should be the last tip… but there is one more you have to know before we end this guide.
Watch Ads
Of course, you’re wondering. “Wait, you’re telling me the last tip is watching ads?” Yeah, and it is.
The reason is quite simple: Bit Heroes Quest is a free game. There are ways to support the developer like buying in-game stuff, but that’s something we would not recommend for you. You don’t have money to spare, so what else can you do instead?
Why not watch an ad? Not only do you indirectly support the developers, but you also get rewarded for the effort. As seen in the starting image of this tip, you’d see that by playing an ad, you immediately get the chance to unlock a chest with Epic items. Do you want to waste 1 hour on grinding for a 5% chance item or just 30 seconds for a guarantee?
And the best part is that it is entirely out of your own volition. Compared to other games that cast Admonicus Dramaticus every 5 minutes of your playtime, Bit Heroes Quest only gives you a Watch Ad button and nothing else. Either by a chest, you found in the Dungeon or just the Adgor bonus.
Speaking of the Adgor bonus, this bonus is a sure win for you. Every day, you get the chance to watch 5 ads that will then fill up your item find, experience, capture rate, gold find, and movement speed for 4 hours. Each ad you watch not only increases the boost it provides but also the duration of the bonus. For just 2 minutes, you get a free boost without having to do much else.
And that’s it for this Beginner’s Guide for Bit Heroes Quest! It’s quite lengthy, but we made sure that you get all the things you need to start a fulfilling adventure in this long and arduous quest for glory. Of course, this can only take you so far once you reach the higher tiers of the game, but that doesn’t mean that the basics have no place at the top.
No one starts strong, after all.
Now we can finally wrap up by remembering the tips we’ve learned so far:
Remember to sort out your team before you start any battles or quests. It’s easy to do in a dungeon by dragging your character around at the top-left corner. You can in battles, but it is risky.
Get more levels and items by repeatedly farming Star Dungeons! As Energy replenishes at a fast rate, there’s no downside to repeatedly doing quests!
Know how to allocate your stats properly. Change them if you want to either be a DPS, Tank, or Support. And don’t waste Gems to do so, wait until there is an event!
Befriend strong players so that you can have an easier time farming Star Dungeons!
Don’t use HP or MP Shrines immediately. Wait until you desperately need them so that you can clear dungeons when they become difficult!
Try to catch all the Familiars you meet! Having a lot of Familiars, especially Epic or above rarities, can power up your team!
There’s a lot more to this game than just repeatedly delving into dungeons! Try out fighting against other players, or take a relaxing break from fighting and try fishing!
Watch ads to support the devs and yourself with rewards!
Your adventure can finally begin, weary traveler. There is still a lot more to this game, especially since it is constantly updated. But do not let that stop you from going forward! But if you are indeed in trouble, just remember what you have learned and let it guide you there.
Highlighted Features:
- Transport yourself into a retro pixelated dungeon-crawling journey!
- Be immortalized as a statue in the main town, representing the top global PvP player!
- Encounter randomly-generated levels, dungeons, and raids for infinite gameplay diversity.
- Access thousands of gear pieces to upgrade, craft, and recycle at will.
- Acquire and evolve an extensive array of creatures, monsters, and formidable bosses to join you in battles.
- Outfit your character with delightful pets like levitating pizza slices, miniature unicorns, and more!
- Join forces with friends or guild mates to tackle ultra-challenging dungeons in search of valuable treasures.
- Elevate your guild level to unlock a special shop offering potent bonuses.
- Engage in lively interaction through World and Guild Chat to exchange stories and strategies.
- Revel in the original chiptunes soundtrack reminiscent of classic NES gaming experiences.
Exciting Updates Await Bit Heroes Quest this Summer
- Unveil fresh pixelated Dungeons featuring new armor sets, mythic items, familiars, and fusions for exploration.
- Traverse the realms of the Olympians to gatecrash Uzum's party in an all-new raid!
Introducing Achievements
- Commemorate your triumphs and serendipitous discoveries with special rewards bestowed for each achievement unlocked!
Kindly Note: Bit Heroes Quest: Pixel RPG follows a free-to-play model; however, certain in-game items may be procured with real currency. You have the option to deactivate in-app purchases within your device settings.
A stable network connection is necessary for gameplay.
- Version2.4.765
- UpdateSep 26, 2024
- DeveloperKongregate
- CategoryRole Playing
- Requires AndroidAndroid 7.1+
- Downloads3M+
- Package Namecom.kongregate.mobile.bitheroes.google
- Signaturef3ee7f1bffe8d93f794d108bf94ed769
- Available on
- ReportFlag as inappropriate
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NameSizeDownload
-
140.51 MB
-
140.61 MB
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140.48 MB
The game uses classic 8-bit and 16-bit pixel styles, evoking many players' nostalgia for old-school RPG games.
Players can capture and evolve hundreds of creatures, monsters, and powerful bosses, adding depth and strategy to the game.
There is an automatic mode in the game, allowing players to advance the game while doing other activities.
Although the progress is fast at the beginning, as the game progresses, especially after reaching the fourth area, many players will find that the progress becomes very slow.
The process of capturing creatures and obtaining equipment is highly dependent on luck.