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Deck Heroes: Duell der Helden - Hero card battles

Master unique card combinations in epic battles of Deck Heroes

Deck Heroes: Duell der Helden
  • 13.3.0 Version
  • 1.5 Score
  • 716K+ Downloads
  • In-game purchases License
  • 12+ Content Rating
Download Android APK (56.36 MB)
Old Versions

Assemble the ultimate deck of proud heroes and magical beings to save the besieged kingdom. Collect hundreds of unique cards for your one-of-a-kind deck. Enjoy spectacular HD graphics and immerse yourself in the beautiful realm of myths and creatures. Explore the magical history of the ancestors and prove yourself in thrilling battles. The war of factions is making its way into the land of Deck Heroes! Neander, Mortii, humans, and fairies are going into battle. Create your own team and lead them into war. Enter the world of Deck Heroes: Legacy!

Game Features:

WORLDS AT WAR: Join forces with the four factions – humans, fairies, Mortii, or Neander.

FANTASTIC ARTWORK: Elegant design and vibrant colors will immerse you in the world of cards!

THE ADVENTURE BECKONS: Play beautiful maps, strengthen your deck, or test your skills in battles against other heroes!

TRAIN YOUR HEROES AND CREATURES: Countless paths and combinations lead to victory. Level up your creatures and merge them to enhance their abilities!

Game Guide

Explorer's Gate (Dungeon Battles, Shard Exploring and Mazes)

After finishing the tutorial, keep fighting dungeons. The cards you get at the beginning should be enough to allow you to complete at least the first two maps and most probably reach the later dungeons on map 3. You should try to unlock as much dungeons as possible early on, specially the hidden dungeons that usually give you the chance to get some good unique cards.

To unlock the hidden dungeon in each map, you'll need to win a specific dungeon on hard difficulty and clear all other dungeons in that map on easy. The list of the dungeon you have to beat on hard to unlock the hidden one can be found here: Hidden Dungeons.

If you get to a dungeon that is "too difficult" and you can't progress any further, be patient, don't waste your energy fighting when you can't win. Instead use your energy to farm shards, do mazes and get some extra stars in previous dungeons.

You can also spend a small amount of gems to buy a 'special offer help package' in the map guide starting from map 3 to 6. These special offer gives out 2 units that has skills that are useful in helping you complete the map. They also give out 16 exp essences and a large chunk of gold.

Don't explore shards for 2 star creatures, they are a waste of energy and not worth it. The only exception is the Zombie King which is required to unseal a 5 star creature (Thalassa). Other than that only explore dungeons that will give 3 or 4 star creatures.

Frost Rager deserves a special mention, this is the only card you can farm at the beginning that will still be very useful later, specially after you're able to evolve and meld creatures. If you have some extra energy to spend, farming shards for Frost Ragers is never a bad thing.

Also very important and useful creatures you can farm at the beginning and later (after few maps), are Horned Beast and Oracle. As you unlock their shards try to get a couple of both (it requires just few days). They are very good healers with Immunity and they can heal your Hero too.

Once you get to end game maps, it is recommended that you farm for Graboid, Valkyrie, and Queen Temptress, as they are all powerful creatures when melded.

Do as many mazes as possible early on. Even later in game, most players still do a fair amount of mazes every day. Mazes are your best source of essences to level your creatures and you can also get lots of coins and useful creatures in mazes. Don't spend gems to reset, you get a free reset every day, if you have completed a maze already, try another from previous maps instead.

Daily Tasks and Monthly Sign-In

Completing daily tasks will give you coupons, which allows you to draw creatures at the altar. With the low availability of gems, coupons will be your main source of good 4 and 5 star creature cards. Every new player should complete all daily tasks whenever possible.

The Monthly Sign-In feature will give you coins, gems, glory, and most important, a special 4 star creature on day 7 and sometimes on day 31. It's important that you collect all rewards as this will boost your account greatly. Even if you don't have the time available to play on a given day, logging in just to pick the rewards is advised. If you don't feel like you have the patience or time to collect all the rewards, just log in 'till the 14th day to claim the 300 gem gift.

Don't underestimate the daily tasks, cause you can complete around 30 coupons per week (120 per month) with some good draws every time!

Leveling Creatures

One big mistake I did early on when playing was leveling my creatures every time I had essences and coins to do it. Don't do it. Level your creatures according to your needs and only do it from "skill to skill".

Creatures only get new skills at levels 5 and 10. Having creatures at levels 3 or 7 does absolutely nothing for you. The gain in HP and ATK is not enough to make any difference. Instead, collect essences and coins, and when you feel like you need leveling a specific creature, select only enough EXP sources to get that creature to level 5 and leave at that until you get enough to give it another go and reach level 10. (If you can reach level 10 in one go better, just don't leave it in between)

Also, be careful when reaching level 10, don't use a 4 star essence if you only need another 100 EXP to finish, choose a 1 or 2 star creature instead.

Important: when selecting material cards to evolve a creature, don't use 'Select all' function at the bottom of the window. It'll select every card not locked you have and more cards than you need to complete the enhancement. Use manual selection at the beginning and always lock good cards.

Some 2-3 star creatures are used in melding process in further stages, so try to maintain a couple of every creature when possible until you know what you want to lock for reuse

Heroes selection

After you draw a 2 star Hero in the Altar, choose one 3 star Hero and one 4 star and buy their shards only (when you can). 3 star Heroes shards can be purchased in the Bazaar for 125 gems (5 shards), if you want to boost a little (you'll need 25 shards to complete them).

Very good Heroes at the beginning are the Mortii faction ones, cause they have the Undying ability (they have a chance to recover some creatures after the death) that you can refresh to have better chances. Also Chaos Witch (3 stars) has a direct damage on the enemy Hero and she can be reused in further stage of the game (hero killer decks are very effective in Explorer's maps). Then Wight (4 stars hero) has efficient applications in almost every situation.

Anyway try focusing on one Hero per time and you'll have your first 4 stars hero in less than a month, your second one after 10 days (remember to complete the mine every day to get additional hero shards!) and your third after the same time.

In the end, choose the Hero you like most or you think he has better synergy with your creatures and focus on that only.

Also you'll need to level up your heroes to increase their abilities power (both with shards and glory points to refresh their talents), so focusing one hero per time is the key.

Deck Power

Adding creatures, evolving them, or choosing stronger ones increases your deck power naturally.

Note that the opponent level in Gauntlet is based on your maximum deck power. And that level never goes down if you remove or change creatures, it can only go up. Also the opponents power increases going forward in the Gauntlet stages. So if you are planning to exceed 8000 points in any of your decks, or if you don't save the deck, be careful, because then you could encounter some really strong decks in the last stage with particular creatures in certain combinations that make it impossible for your deck to overcome. The problem is how the game evaluates the deck power.

So if you're going for the 8000+, be sure your deck is really consistent, enough to beat a 9000+ (in the last stages). As you'll discover playing, the real power of a deck is not simply the number of high level creature.

Otherwise, be patient. The right creatures for your deck will arrive sooner or later.

Enhancing your deck

At the beginning you'll have no good creatures. So this is a way to quickly fill your deck with good creatures (as you unlock the slots leveling your Hero) unlocking the exploration maps:

Flame Brave (you'll get her just at the start and you can use her with runes forward to map 10 dungeons!)

Ursa Major (you'll get it quickly and it works good for first maps)

2 x Frost Rager (she is a tank, fill your slot with them if you have nothing stronger, later you can reuse them)

your guaranteed 5* stars creature draw from the Altar (save gems for this first!)

Treant Elder (4* stars creature, in Map 4 Guide booster pack)

Thalassa (5* stars creature, in map 5 the last creatures shards you need to unseal it)

2 x Horned Beast (4* stars creature, you can farm its shards in map 5, to replace Frost Rager)

Pegasus Lord (4* stars creature, completing Hidden Dungeons in map 5)

Spider Queen (5* creature, in map 6 the last creatures shards you need to unseal it)

Oracle (4* creature, you can farm it in map 6)

This is an easy to build and very balanced full deck to start (tank, magic, healer, board control). Just remember to enhance your creatures to level 5 or 10 as fast as you can to unlock their abilities (you'll get Essence in new explorer's maps, mazes, Bazaar [for gold, avoid gems], Map Guide booster pack for gems).

The maps booster packs are optional, cause they cost gems and give you just a fast way to collect a lot of Essence. Also the creatures aren't really interesting (except Treant Elder and Oracle for your starter deck) or that you can easily farm with shards (Oracle).

In all cases, you can always draw different and stronger creature from the Altar or mazes meantim

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Information
  • Version13.3.0
  • UpdateMar 10, 2025
  • DeveloperIGG.COM
  • CategoryStrategy
  • Requires AndroidAndroid 4.1+
  • Downloads716K+
  • Package Namecom.igg.android.deckheroesde
  • Signature00b94e6ec9218ea35a562d0b3e3441e5
  • Available on
  • ReportFlag as inappropriate
User Reviews
1.5 5 Reviews
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  • TIM Account
    TIM Account

    It's like a game that's both easy and tricky! Your progress and improvement depend on when you feel like playing and how much time you spend playing. It's quite engaging, and while you do have the choice to buy things, it's not necessary. You can still do really well in the game without spending money, but getting a few items every now and then might help keep the game going smoothly.

  • Gregory Hensley
    Gregory Hensley

    I really enjoy playing this card game because the artwork is so captivating and there is a lot of exciting content to explore. It's a great game!

  • Dan
    Dan

    That's great to hear! You've been enjoying the English version of the game for about 8 months now and it's been an awesome experience for you.

  • Dave Akilan
    Dave Akilan

    This game has an impressive design for the world, cards, and skills. However, the programming in NPC fights leaves much to be desired. It seems that tougher opponents have a higher chance of triggering certain skills, making it frustrating for players. While the game is enjoyable for player versus player battles, luck seems to play a significant role as you have minimal control during battles. Additionally, many key skills are reliant on chance, which can greatly impact the outcome of the game. Despite these drawbacks, the game is not pay-to-win, which is a plus. All things considered, it's commendable work for a free game.

  • Dave Akilan
    Dave Akilan

    Magic: The Gathering brings back memories.

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  • Name: Deck Heroes: Duell der Helden
  • Package Name: com.igg.android.deckheroesde
  • Signature: 00b94e6ec9218ea35a562d0b3e3441e5