Elvenar - Fantasy Kingdom
Build a majestic fantasy kingdom filled with elves, magic, and adventure.
- 1.207.0 Version
- 4.5 Score
- 3M+ Downloads
- In-game purchases License
- 7+ Content Rating
Create your ideal fantasy city in the enchanting realm of Elvenar, where you can select between elves and humans to construct a stunning, mystical metropolis. Immerse yourself in a world of enchantment and enigma, continuously developing and expanding your domain. Tailor your city's progress by collecting resources, engaging in trade with other players, and delving into ancient technologies. Whether your vision is a whimsical wonderland or a meticulously organized urban hub, crafting a habitat for fantastical beings becomes effortless as you relish Elvenar's intricate beauty.
PICK YOUR RACE
Opt to be mighty humans or magical elves to shape your city to your liking.
GET STARTED IN NO TIME
City-building made simple and swift with a warm introduction and vibrant community.
EXPLORE NEW HORIZONS
Unearth fresh provinces to enlarge your city's footprint.
BARTER AMONG FRIENDS
Exchange goods and resources with fellow players and vendors in the bustling marketplace.
PROGRESS YOUR CIVILIZATION
Enhance your structures to support your burgeoning populace.
WELCOME A VARIETY OF CREATURES
Establish abodes for dwarves, fairies, dragons, and other endearing fantasy species in your cityscape.
Elvenar originates from the prosperous browser city-builder game by InnoGames and now offers the same online fantasy adventures on mobile, tablet, and PC browser – all within a unified account.
Elvenar is free for download and installation, yet certain game features can be acquired with real money. If you prefer not to use this option, you have the choice to deactivate in-app purchases in your device settings. Also, a network connection is mandatory.
Elvenar Guide: Tips, Tricks & Strategies to Complete Quests and Build a Prosperous Kingdom
AIMS AND EXPECTATIONS
As you grow your kingdom, your rule will be met by different challenges or quests. These quests may commonly be in form of harvesting a certain amount of supplies, producing specific goods, constructing structures, training army units, resolving encounters, unlocking research features, or upgrading buildings.
We will cover the above quest types and give tips on how to approach them and what needs to be considered because most of the time, every challenge in the game may be tackled through two routes. But before we jump on them, let’s get you familiar with quests.
QUESTS 101
Quests are vital to the game because the rewards from completing them will all help your progress. Speaking of which, if you’re new to Elvenar, prioritize on completing the 18 story quests. It gives a sizeable amount of rewards fitting to jumpstart your kingship.
The game will always feed you with a quest, there will always be at least one active. At times, especially during events and festivals, there can be up to three active quests at a time.
There will also be situations where quests may be cancelled. If you find that a reward is not too enticing and you feel that it is not worth the time, resources, and potential space-related hassles you must go through just to finish it, feel free to cancel. There will ALWAYS be a replacement quest; say you currently have three in the bucket and you opted to cancel one, the quest slot will not be knocked off. The number of active quests will only be reduced if you cleared a particular set of quests.
When it comes to cancelling quests, one thing is for sure, never cancel those that give diamonds (the premium currency of the game) and those that promise an amount of spell-creation items or enchantments that will take days for you to manually craft.
Whichever quest is on your plate, you will likely encounter two common concerns: gathering or stockpiling resources and space management. We will give guidelines on hurdling these two issues through the common quest types the spirits of Elvenar will lead your way.
Quest Type: Supplies Stockpiling and Production
Stockpiling supplies is a quest type that won’t normally require you to do too much adjustments. The base story quests will introduce you to the Workshop and make you eventually make 4 or 5 of it. While the game will dispense random quests, what you will get is scaled with your kingdom’s apparent progress. The scaling is based on what quests you have finished already and your progress through the research tech tree.
With the scaling concept in mind, beating stockpiling quests may likely just require a few batches of supplies from whatever number of Workshops the game has yet directed you to make. At times, if you play the game actively, you won’t even have to consciously make extra batches of supplies just to beat such a quest; your ‘directed’ production ability should be enough, provided you don’t overspend in negotiating Encounters.
The primary mode of completion is to manually make supplies. For straight stockpiling, the fastest route is to diligently go for the five-minute option repeatedly; for requests that require a supply order of a particular kind, just comply accordingly and weather through the production timer.
Meanwhile, the alternative route to up your supplies, whenever available, is to use a Supply Windfall spell or use any acquired Instants. However, since such spells come rarely, our suggestion then is to create 1 to 2 extra Workshops more than what the game has previously ‘requested’ you to have. This will ensure that the next time you were given a stockpiling supplies quest, you can finish it effortlessly.
Quest Type: Goods Production and Manufactories
Goods production quests will either require you to amass particular types of goods or produce goods from a certain tier or class. There are nine types of goods spread through three different classes:
Basic – wood, lumber, steel
Refined – crystal, scroll, silk
Precious – potion, magic dust, gems
Each goods type has a specific Manufactory. Once you have unlocked the respective Manufactories for all the goods, the quests you will be assigned with will initially just require you to make one of each, except for the facility that creates the first type of goods that the game has ‘assigned’ you with a preset boost. In our case, it was wood (planks). Whatever type of basic goods was assigned to you, place 4 to 6 of them for good measure.
While all Manufactories may eventually be unlocked in just over a week of play time, resist the urge to create duplicates of all of them and focus on the goods you have the boosts for. Building multiple Manufactories of each type will eat up precious space of your claimed land. Space management is one of the inherent challenges in Elvenar, you have to wisely use every single grid of space in your kingdom efficiently because expansion is costly no matter which route you take.
Apart from potentially running into space-related issues, too much Manufactories will unnecessarily use up manpower. Unlike in other city-building games, there is no penalty in having a high number of unemployed population in Elvenar. Still, manpower is a resource you must carefully conserve. See how much employees base form Precious Manufactories require in the image below. You would really like to just play on your strengths or boosted goods.
Now, in dealing with goods production quests, keep in mind that the “quickest” order is 3 hours. You may have to devote half a day or so if the task is for stockpiling or if the quest requires a particular batch (which usually is the 9-hour option).
The alternative means for stockpiling is to make use of the Trader. Create deals offering the goods you are abundant with to acquire whichever goods you need in return. We will discuss this feature in better detail later in this guide.
Quest Type: Constructing Structures
As you unlock items in the research tech tree, you will gain access to new structures or at least ones that give better stats and benefits than their lower counterparts. In most cases, if you proactively explore the research tab and build one of each structure you unlocked (except for the filler types under Cultural), you would instantly finish quests of this nature.
Completing structure quests is straightforward, simply build what is demanded. The potential catch though is, if you have run out of empty grids on your land to accommodate structures. There will be quests wherein you’d feel that the required amount of a particular building is too much for your kingdom’s current needs (like the early quest in the screenshot).
When you ran out of cleared land to build on and the next expansion opportunity is yet far, the best course in this circumstance is to use the Teleport Building spell. Teleported structures will be stored within the Buildings tab of Spells. While a building is stored, its benefits would also be nullified. Placing them back on the field would cost you no additional resource.
If in case you have no Teleport Building spell at your disposal, the last resort is to sell other structures with duplicates. In our gameplay, we have sold a couple of Manufactories, a few Workshops, and some Residences. Selling a building will award you back some of the coins and supplies you’ve spent to build or upgrade it but it will give you a full ‘refund’ of the population and culture that was consumed for its creation.
Quest Type: Training Army Units
Training army units mostly concern two things: 1) the cost and duration of training and 2) how many units are produced per training order. Quests of this nature will simply ask you to secure a certain number of a particular unit type. Keyword is “secure.”
Addressing the first issue is mainly about having enough supplies for production. As long as you have enough supplies to queue up what is required, you’re all good. The second one is dependent on your Armories because their level and quantity define how much units are produced per order.
To handle quests of this nature, you may have to clear your queue to prioritize the demanded unit type. Using Instants is not a bad idea especially if your Barracks, Training Grounds, or Mercenary Camp is upgraded to further cut or totally eliminate waiting time. Speaking of which, it is important in the early game to focus on getting your Barracks to level 8 so each order will only take about an hour to finish.
While the current wording for the quests uses “train,” any units you have acquired as quest or festival rewards will also count towards the total. If you aren’t the type who uses the fight option frequently or you have too few Armories, you may want to pocket any rewarded army units, so you would have an instant answer for unit training quests.
- Version1.207.0
- UpdateSep 09, 2024
- DeveloperInnoGames GmbH
- CategoryStrategy
- Requires AndroidAndroid 7.1+
- Downloads3M+
- Package Namecom.innogames.elvenar
- Signaturec43cf3f169a05dce25b2ebd52135f374
- Available on
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NameSizeDownload
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147.68 MB
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147.29 MB
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232.43 MB
Can control units in combat or choose auto attack.
Attractive, bright art style.
Constantly being updated by developer.
Slow pacing.
Lacks PvP.
Pay-to-win elements.