Flip Trickster - Parkour Simul
Master acrobatic flips and tricks in immersive parkour playgrounds.
- 1.11.37 Version
- 3.8 Score
- 16M+ Downloads
- In-game purchases License
- 3+ Content Rating
Experience the rush of adrenaline as you soar through the air, executing flips and somersaults from dizzying heights. Dive into heart-pounding jumps and acrobatics over obstacles, aiming to stick the landing in the designated goal zone in this game that draws inspiration from parkour and freerunning.
With simplified controls, you can vault, twist, and plunge with just a single tap.
Flip Trickster - Parkour Simul Cheats, Tips & Tricks to Complete More Levels
1. Manage Your Launch Distance
In Flip Trickster your launch distance highly depends on how far you lean and tucking in the air. Depending on the distance that you need to cover, you will have to learn how to make high or short jumps. When your targets are far away, you will have to tap and hold to launch. Don’t let go until you reach the ideal spot. When your targets are close, you must barely hold down to launch. If you tap the icon in the bottom left, the direction you face will change.
You can tuck in the air by tapping again, thus altering the distance. Once you let go, your momentum will almost turn back to normal. When tucking, you are actually accelerating to the ground. If you manage to master tucking – alongside the starter squat – you will clear every stage.
As far as landing is concerned, you need to make sure you are not flipping more than necessary and that your flip will allow you to let go tucking and land on the floor. Generally, one flip is sufficient to pass most stages.
2. Learn How To Time Tucking
When you start off, you will see that you will get extra coins if you don’t tuck for a specific period of time. The purpose of this strategy is to teach new players that tucking early is not always beneficial. Some levels will require you to wait until you are above the target before tucking. This happens because our bodies tend to naturally rotate after a big drop. If you time your tuck, you will land perfectly!
3. Land In The Landing Zones
If you manage to land in the centre – in the red landing zone – you will get double points. Though it’s not always easy to achieve that, it should be your main goal.
4. Complete The Challenges
Once you finish a stage, you might have to face an incomplete challenge. These challenges might ask you to land outside the target area, face forward, and so on. If you complete these challenges, you will earn coins and points. So make sure you complete as many challenges as possible in order to speed up your progress.
5. Perform Extra Flips To Get The Gold Medal
You will see that, in specific levels, landing in the red zone is not enough to earn you the gold medal. If you want to get the gold medal, you will have to perform multiple flips. To achieve this, press, hold your flip, and let go after making two rotations. You will see that the difficulty increases as you progress through the game. There will be levels where you will need to perform double, triple, or even quadruple flips.
Detailed Game Tutorial
Learn to launch. This may sound a little obvious or bizarre for some of you, but in order to land well, you must learn to launch properly. Some targets are far away, which means you need to press and hold to launch and not let go until you are at that sweet spot. Other targets are right in front of you, this means you should barely hold down to launch and think about tucking as soon as. Overall, there are many different types of jumps in this game so learning the basics early on will help you in the long run.
Time your tuck. The beginner levels are trying to instil a sense of timing by giving you extra coins for not tucking for a certain period of time. This is to let you know that for some levels it’s beneficial to not tuck early. Specific levels you will need to wait until you’re just above the target before you tuck. This is because after a great drop your body will naturally rotate and attempt to do a flip, so all you’ll need to do is time your tuck to land perfectly.
Failing is part of success. If you’ve ever tried to play darts or archery, you’ll notice that it’s rare to hit a target exactly where you want too. More often than not you fail the first few times in order to gauge how much power to use. This applies to Flip Trickster as it’s extremely unlikely that you’ll land in the red zone in your first attempt. This means you should be learning from your previous attempts. Whether it’s tuck earlier or launch later you should always be trying to iterate your previous go, this way you’ll eventually make it to the red zone.
Know your flips. Some levels will require a humongous score in order to get the gold medal, even if you land in the red zone. This normally indicates that in order to get gold, you will have to perform more than one flip. By doing this, you press and hold your flip and let go after two rotations. As the game progresses the difficulty increases which means the need for double, triple and even quadruple flips will appear.
Use as many tucks. If you are on a jump where you press and hold but can’t seem to land two flips then odds are this level requires a different skill. Using many tucks in the air is a steady way to ensure that you will land on two feet, rather than your face. However, this method is a guaranteed way to reduce your points as completing a whole flip will earn you a higher score.
Learn the ragdoll physics. I know earlier I said you should be timing your tucks, as it is essential for landing in the red zone, but there is more to it than just timing. If you watch how your body tumbles off the ledge, you’ll notice how slowly it rotates over time. This means the longer you wait to tuck, the less time you need to be spent tucking in order to land on your feet. So if you launch high up for a target close to you, press and hold as soon as possible to bring yourself straight down.
Remember to have fun. It can be frustrating to constantly aim for the red zone in Flip Trickster, that’s why there are special challenges in every level. The challenges can give you something to aim for beyond just landing every time. So keep it fresh and try new ideas while you play, remember that flinging a ragdoll backwards is supposed to be fun, not frustrating.
Key features include:
- Authentic physics
- Innovative gameplay influenced by parkour
- 10 stages featuring 40+ levels
- Personalized character options
- A selection of 10+ hats for customization
- Stay tuned for additional levels!
Regular updates bring fresh challenges and new content to the game, with user feedback shaping future improvements.
Turn your parkour fantasies into reality by mastering the art of the most daring flips, stunts, and leaps.
- Version1.11.37
- UpdateSep 20, 2024
- DeveloperLion Studios
- CategorySimulation
- Requires AndroidAndroid 8.0+
- Downloads16M+
- Package Namecom.revolverolver.fliptrickster
- Signature1dd090f0fccc31c3037dc96585b7ec70
- Available on
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NameSizeDownload
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190.99 MB
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116.09 MB
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115.62 MB
The character's movements are smooth and natural, giving people a real experience.
Diverse flips and stunts allow players to create unique performances.
Cartoon-style graphics and bright colors add to the fun of the game.
Some level designs may be similar.
In some cases, the control response may not be sensitive enough, affecting the player's performance.