Lumbercat: Cute Idle Tycoon
Build a bustling lumber empire with adorable feline workers
- 1.0.27 Version
- 1.5 Score
- 760K+ Downloads
- In-game purchases License
- 3+ Content Rating
Healing Adventure with Trees! "Cat Lumberjack: Cute Tycoon Game"
Enjoy your forest healing time♥︎
In the place illuminated by morning sunlight, the world of "Cat Lumberjack" awaits you.
Here, cute cat lumberjacks chop wood and turn logs into magical products.
The skill of our cat friends in handling wood is admirable and cute!
Life with Cat Lumberjack
Our cat lumberjacks, as cozy as warm cocoa, have exceptional talent for creating beautiful homes.
Watch their skilled hands transform wood into cozy nests.
Stress-free Gameplay
Filled with warm graphics and comfortable sounds, this game is perfect for anywhere.
Enjoy healing time with cats at home, office, or café.
The sounds of cutting and trimming wood are like ASMR~
Easy yet Deep Management
Managing the wood business is simpler than expected.
Cat lumberjacks efficiently handle everything. Click, click~
However, strategic choices are needed. Invest in new machines and hire more cat managers.
Idle Tycoon for Everyone
Highly recommended for all ages and cat lovers. It's very easy to play.
It's fine to step away; cute cat lumberjacks will carefully manage the factory.
Upon return, find more achievements waiting.
This game is for:
♥ Cat owners!
♥ Those who love games about cats and trees!
♥ Those interested in wood management and nature!
♥ Enthusiasts of tycoon games for children!
♥ Fans of healing, idle, and management simulation games!
♥ Those preferring offline games without internet needs!
♥ Single player and free game enthusiasts!
Looking for a game with cute cats? Download "Cat Lumberjack: Cute Tycoon Game" and experience healing~♥
Lumbercat Guide: Tips, Tricks & Strategies to Run a Profitable Factory
Becoming The Means of Production
Every industry owner should be familiar with how their factory works. Let’s take a close look at the interconnected systems of your lumber mill so that we can better understand how to maximize your Lumbercat profits!
Quick Tips:
The basic production cycle of Lumbercat is cut trees -> transport logs -> debark logs -> cut into timber -> move timber to yard -> sell.
Remember to hire planters to replenish your trees!
The truck driver moves cut logs to the production area. This cat runs on a stamina bar – the green bar around his portrait. If he runs out of stamina, he’ll stop working and you’ll need to tap him to get him to move again.
Logs need to be debarked and sawn before becoming usable timber. Usable timber will then be moved to a storage yard where it’ll be stocked for requests.
Any requested timber is delivered via a forklift cat. Like the driver cat, he also has a stamina bar and will need to be poked to work.
The Production Cycle
Lumbercat’s tutorial is cute and handy, but it can be easy to get lost with how often it railroads you – meaning that it’s easy to forget the input and output of each step of the production cycle. Let’s quickly go over the cycle of your lumberyard:
They’re lumberjacks, and they’re okay.
The first step, naturally, is cutting trees. Your lumbercats will chop down trees in designated fields. You will also need to hire replanters to replace fallen trees.
What I’d give for an inserter and a conveyor belt.
The next is transporting. This task is the responsibility of a single driver cat who’ll move back and forth on the lane between the fields and the processing area, loading logs from the field side and unloading them on the factory side. Be aware that the driver has stamina, represented by the green bar around his icon. Once this runs out, he’ll run out of stamina.
Not a fancy job, but someone must do it.
The third is debarking. You didn’t think the bark disappeared on its own, did you? These cats will ensure that the logs are nice and clean before they’re cut into usable planks.
What do they do with the weird bits left behind, I wonder?
The fourth is sawing. Debarked logs are loaded onto a sawhorse, and two cats will cut each log into usable timber.
Why they can’t just stock the timber inside the warehouse is beyond me.
The last is delivery. Completed timber is brought to your yard, and a forklift driver will move planks to fulfill orders. Just like the truck driver, the forklift driver also has a stamina bar so you’ll need to keep an eye on him to ensure that he’s working.
Smooth Operations
Now that you’ve familiarized yourself with how your factory works, let’s take a look at what we can do to make operations run swiftly and smoothly. The faster the factory goes, the more money you’ll make!
Quick Tips:
Almost everything in your lumber mill makes money, even if you’re not selling timber.
Gold is used to upgrade machines and buy new ones, Fish Points are for upgrading managers, gems are premium currency, and Paw Points are “progression” currency that gates the next area.
Try to save your gems for buying crates and/or manager cards.
Upgrades are vital for making more money. In descending order, the most valuable upgrades you can get are more facilities (such as a second sawmill or debarker), faster processing time, or more workers, then increased profit.
Managers provide potent upgrades for several parts of your factory. You can get managers by opening crates (gacha).
There are different tiers of managers. Production (blue) Managers only affect one machine at a time, while Sales (purple) Managers provide blanket upgrades. Star (orange) Managers can only be acquired from the battle pass.
Upgrading a manager requires you to use duplicates as well as Fish Points. You can get these from opening crates. You get “free” daily pulls (which sometimes require you to watch an ad) on the lowest tier of crate – be sure to snag these!
Alternatively, you can pay gems to directly buy the dupes and Fish Points a manager needs.To do this, tap the upgrade button when you don’t have the required items.
Upgrading certain managers enough times allows some parts of your factory to be automated – such as the drivers. If a manager has “automation” below their portrait, that means they can automate something once upgraded enough.
Bottlenecks refer to any part of your production system that slows or outright stops every other part from working. Addressing these bottlenecks is key to keeping your lumber mill running and maximizing profit.
These are the main bottlenecks in the game: log production (hire more planters), drivers stopping (the button on the lower left has an exclamation point if any are idling), debarking and sawing (ensure that they’re processing fast enough to keep up with regular input) and requests (watch an ad, use a ticket, spend gems, or just wait).
Workshops essentially allow you to take better-paying requests. Workshop tasks often require different types of resources that you can’t manufacture. These resources, such as nails and paint, can be earned by doing regular requests.
Once you’ve made enough progress in a location (by earning Paw Points), you’ll be given the option to move to a new area. This will reset your progress in several ways – you’ll lose your current gold (reset to around 100a) as well as machine levels and upgrades and your stock of timber – but new locations have a multiplier on gold earned.
You get to keep your workshop even after migrating.
Resources 101
Before we discuss how to make more money, we need to address the question – what exactly makes money, what are the different types of resources, and how do we get each of them?
You can see your resources at the top part of the screen. There are four of them; from left to right, they are gold, Fish Points, gems, and Paw Points. Each of them also has a corresponding use and a way to earn them:
Gold is used for almost everything, from upgrading and expanding machines to buying new stuff. It’s earned passively by specific facilities – cutting trees, debarking, and sawing – and actively by fulfilling requests. Gold is the most common currency, and you will need a LOT of it.
Fish Points are earned by completing requests. They’re used to promote managers.
Gems are Lumbercat’s premium currency. Gems can be used to skip timers or buy crates. Try to save your gems for buying crates as managers come from crates.
Paw Points are earned by completing quests, not requests. Quests are found on top of the screen. Paw points serve as “progression points”; you’ll need to earn enough Paw Points in an area to build a new lumber mill.
Invest in Upgrades
The most basic way to improve your income is by upgrading your facilities. A lot of things can be upgraded, and each upgrade level improves your ability to make more gold.
Gotta spend money to make money, right?
To upgrade a facility, tap on it then select which upgrade you’d like to perform. Most facilities have two upgrades – one will improve the level of the facility and its passive revenue, while the other will make it work faster, whether that’s by upgrading the machines or hiring more workers to throw at the facility. Note that you can tap-hold on an upgrade button to continuously buy it.
The next type of upgrade is buying more machines and land.
More!
Having more sawmills and debarkers allows you to process raw logs faster and meet requests and quotas faster. Unlocking new machines is sequential, meaning you’ll need to buy the previous new machine before you can get the next one.
To buy new machines, you can tap on the empty slots in your lumber mill. Alternatively, tap on the chainsaw icon at the upper right of the screen:
All your brand-new machines won’t be doing much without a regular income of lumber, so it’s also a good idea to invest in more forest space to feed your factory. Tap on the forest to upgrade it – the upper tabs let you switch between training and upgrading your lumberjacks and planters and buying new land.
Clear cut.
In terms of upgrades, getting more machines is always the best way to go. However, this option won’t always be available to you. In that case, you should go for speed upgrades next, and finally, levels for passive income.
Managers
Managers are another form of upgrade for your factory. These cats are especially potent upgrades since they both do not cost gold and persist between lumber mills, which is important when you move your factory.
Even managers are just another cog in the machine.
Each manager improves a specific part of your factory. In the image above, you can see that Ray and Betsy improve transport abilities, while Fury improves storage. You might also have noticed that Betsy has “Automation On” under her portrait, meaning that the forklift under her command no longer needs to be tapped to be woken up. Hopefully, that convinces you of the benefits of hiring managers.
There are three general types of managers, as well as several subclasses of managers below them:
Production Managers are assigned to specific machines. There are Debarker Managers, Sawmill Managers, Chief Drivers, and Storage Managers. Note that their upgrade applies only to their machines (for example, Butterfly only affects Debarker Machine 1) and you can’t get a manager if you haven’t unlocked their exclusive machine.
Sales Managers provide blanket effects to the entire lumber mill. While they don’t directly influence income, they do provide powerful effects such as faster request cooldown.
Star Managers are incredibly useful managers who affect many systems at once. However, they’re exclusive to the paid Star Pass, so get ready to shell out some cash if you want them.
Managers themselves can also be upgraded. Unlike machines, managers are more particular in what they need – you’ll need duplicates of a manager as well as Fish Points to upgrade them.
I need one more Lucy duplicate to upgrade her.
Fish Points are earned by completing requests, while manager cards come from crates. Crates can be bought in the cash shop, and you’ll need to pay gems to get access to better crates.
Alternatively, you can pay gems instead of the regular upgrade materials. Just tap on a manager that you want to upgrade (even if you don’t have enough cards or Fish Points), then tap on the upgrade button to get a prompt that’ll ask if you want to spend gems to finish the upgrade:
Is it worth it? You decide.
Production Bottlenecks
Bottlenecks, if you aren’t familiar with the term, are congestion points in any system that produces things – your lumber mill included. If one part of your factory line is underperforming, it’ll greatly slow (or in the worst case, stop) production for everything else – which is why finding and addressing bottlenecks is very important.
The first bottleneck in the game is tree production.
Sleeping on the job.
While your lumberjacks are zealous workers – even if you aren’t paying them anything – they’ll stop and take a break if there are no trees left to chop. Thus, it’s generally a wiser idea to invest in replanters first as idle replanters won’t slow down the system, but idle lumberjacks will!
If you want to do even more math, note that only one lumberjack can work on a tree.
However, too many trees without enough production is also a problem!
A backlog of inventory is a nice problem to have, but it’s still a problem you need to solve.
The main culprit of this problem is the truck driver; remember that he has a stamina bar and won’t work again until you poke him. Thankfully, there’s an easy way to monitor if he’s working or not. Just refer to this button:
If the button has an exclamation mark on it, it means that your drivers are idle and need to be punished woken up. Tapping the button will bring you to any errant drivers – so give ‘em a good poke and get the factory working again.
The next bottlenecks are on the production side. Our production cycle requires logs to be debarked and sawn before they can be sold, so if either the debarker or the sawmill isn’t working fast enough, we won’t be generating income as quickly as we could.
The direction of the arrows denotes input and output. The lower field is for log input, the upper field is for debarked log output.
To help with this, you can spend money on upgrades that will help your machines output faster. We’ll go over upgrades in the “Making Money” section.
The fourth bottleneck in the production process is the forklift driver.
Remind me what I’m paying you for again?
Like the truck driver, his performance is tied to the stamina bar. Tap the button in the left-hand corner (as with the truck driver) to make him go back to work. Note that you only have a limited amount of space in your inventory – if your forklift driver isn’t delivering completed timber to fulfill requests, it’ll back up everyone else!
The last and deadliest bottleneck is requests themselves.
You can only get one request at a time, which will ask for a random amount of timber; naturally, the more timber they ask for, the more money you make. However, there’s a 2-minute time period between finishing a request and a new one arriving, meaning that in most cases, your lumber mill will stand still for 2 whole minutes while waiting for a new request to come in. You can skip that by using an ad skip ticket (of which you’ll get a few in the tutorial) but later on, you’ll have to wait for the timer, watch ads, or pay Gems to get new requests faster.
- Version1.0.27
- UpdateNov 20, 2024
- DeveloperTREEPLLA
- CategorySimulation
- Requires AndroidAndroid 6+
- Downloads760K+
- Package Namecom.tree.idle.cat.wood
- Signaturef9d4c72e9a35ea3625a9372e7892cb60
- Available on
- ReportFlag as inappropriate
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NameSizeDownload
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138.62 MB
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231.56 MB
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201.98 MB
Charming Aesthetic
Regular Events and Updates
Limited Depth in Strategy